Sunday, 28 April 2024

The Fibonacci Method: A New Year's Resolution Mechanic Revisited

In January Prismatic Wasteland posted a design challenge for a new universal resolution mechanic. I "contributed" with a low-effort shitpost, and now that I have a blog, decided to share my creation.

The Fibonacci Method

Whenever you need to roll to accomplish something, you roll a die from d20 to d4 depending on your skill level. The better the skill, the lower the die.

The roll is successful if the die shows a number found in the Fibonacci sequence: 0, 1, 1, 2, 3, 5, 8, 13...

One of the Ones is a Bad One, and signifies a critical failure. The GM decides which One you rolled.

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Lockpicking with GAMBLING and MATH

Lockpicking in RPGs has always bothered me for reasons many have expressed before, so I made my own system, based on Errant's / Telecant...